![]() By this, Lara may have to sneak by an enemy to get an item, or to continue in the level, or to stop them from making a section of the level much more difficult. Instead of the usual "always kill the enemy" method used in the previous two games, Tomb Raider III introduce some stealth, rather than all action.Now enemies can sometimes run away from Lara's shots, or even stealthily crouch out of sight so Lara does not know where they are. Enemies have a better recognition and artificial intelligence than previous games.Enemies, such as Tigers, benefit from these new intricate sounds. The guns shots actually sound like proper realistic guns shots now, and Lara makes different footstep noises for the different surfaces she walks or runs on. Newer sounds in the game also improve the overall reality. ![]() ![]() Along with more intricate levels, Lara is also more detailed, and now has access to more vehicles than ever before, such as a Kayak, Quad Bike and Underwater Propulsion Unit. Lara Croft is becoming more and more realistic, in the sense that she now can perform new moves that people would expect from her, such as sprinting, or crouching. 2.1.1 Ora Dagger and Element 115 Game Development MistakeĪ lot has happened since Tomb Raider II. ![]()
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